Interdimensional Drivethru
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Interdimensional Drive-Thru
You inherited a small drive-thru restaurant in the middle of nowhere.
Unfortunately, it does not stay in one reality for very long.
Interdimensional Drive-Thru is a 2D time-management restaurant game where you take orders, prepare burgers, cook or freeze ingredients, serve strange customers, and try to survive several shifts in a restaurant that keeps moving between dimensions.
Gameplay
During the day, customers arrive at the drive-thru window with different orders. You need to:
- take the order,
- check the ticket,
- gather the right ingredients,
- cook, burn, or freeze food when needed,
- build the burger in the correct order,
- serve it before the shift falls apart.
Between shifts, you use the night computer to recover sanity, unlock ingredients, buy upgrades, save progress, and prepare for the next day.
Features
- 2D point-and-click / drag-and-drop restaurant gameplay
- Multiple restaurant stations
- Ticket-based order system
- Ingredient processing: cooked, burnt, and frozen food
- Sanity system with visual feedback
- Night phase with recovery, upgrades, and ingredient unlocks
- Dimension-based customer preferences
- Tutorial guided by your strange partner
- Comic-style transitions between days
Dimensions
The restaurant can shift between different dimensions:
- Normal — standard customers and basic orders.
- Burning — customers may prefer burnt food.
- Frozen — customers may prefer frozen food.
The core task stays the same, but the rules around what counts as a “good” order start to change.
Controls
- Mouse — interact with objects, drag and drop food, click UI buttons
- Keyboard arrows — switch between restaurant stations
- Esc — pause menu
Notes
This version focuses on the first part of the game’s progression: learning the restaurant, serving basic customers, and introducing the first dimension mechanics.
The game is designed for PC and is best played in fullscreen.
| Published | 18 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Wiggy |
| Genre | Simulation |
| Made with | Unity |
| Tags | 2D, Cooking, First-Person, Indie, Point & Click, Singleplayer, Unity |
| AI Disclosure | AI Assisted, Graphics |






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