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Interdimensional Drive-Thru

You inherited a small drive-thru restaurant in the middle of nowhere.

Unfortunately, it does not stay in one reality for very long.

Interdimensional Drive-Thru is a 2D time-management restaurant game where you take orders, prepare burgers, cook or freeze ingredients, serve strange customers, and try to survive several shifts in a restaurant that keeps moving between dimensions.

Gameplay

During the day, customers arrive at the drive-thru window with different orders. You need to:

  • take the order,
  • check the ticket,
  • gather the right ingredients,
  • cook, burn, or freeze food when needed,
  • build the burger in the correct order,
  • serve it before the shift falls apart.

Between shifts, you use the night computer to recover sanity, unlock ingredients, buy upgrades, save progress, and prepare for the next day.

Features

  • 2D point-and-click / drag-and-drop restaurant gameplay
  • Multiple restaurant stations
  • Ticket-based order system
  • Ingredient processing: cooked, burnt, and frozen food
  • Sanity system with visual feedback
  • Night phase with recovery, upgrades, and ingredient unlocks
  • Dimension-based customer preferences
  • Tutorial guided by your strange partner
  • Comic-style transitions between days

Dimensions

The restaurant can shift between different dimensions:

  • Normal — standard customers and basic orders.
  • Burning — customers may prefer burnt food.
  • Frozen — customers may prefer frozen food.

The core task stays the same, but the rules around what counts as a “good” order start to change.

Controls

  • Mouse — interact with objects, drag and drop food, click UI buttons
  • Keyboard arrows — switch between restaurant stations
  • Esc — pause menu

Notes

This version focuses on the first part of the game’s progression: learning the restaurant, serving basic customers, and introducing the first dimension mechanics.

The game is designed for PC and is best played in fullscreen.

Published 18 hours ago
StatusIn development
PlatformsHTML5
AuthorWiggy
GenreSimulation
Made withUnity
Tags2D, Cooking, First-Person, Indie, Point & Click, Singleplayer, Unity
AI DisclosureAI Assisted, Graphics

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